I wanted to write this months ago, near the middle of my last semester of college when I first made the decision not to enter the game industry, but decided against it. In light of the sudden, brutal closing of Telltale Games, one of my favorite studios, a studio I yearned to work at for years, I feel now is a good a time as ever.
This past May I graduated from college with a Bachelor’s in Science for Game Design from a reputable state university; I made games outside of class every semester and published them to Itch.io with some success; I was fortunate enough to go to GDC 2018 on a scholarship from Unity; I went to local meetups and stayed informed on all news from the game industry for years.
Recently I started my new job. It’s not in the game industry, and that’s on purpose. Despite my passion for games, my training in the development and production of them, and the privileges afforded to me by being a white, cisgender male — the game industry default, beard, glasses, and all — I decided months ago that attempting to go into the game industry was not...
My name is Ethan Thibault and I’m a creative problem-solver — I help produce games and other projects with a passion for helping everyone do their best work so the world can see it.
I’m a recent graduate of Fitchburg State University’s Game Design program with a minor in Professional Writing, and I recently started my journey as a Management Development Associate at Curriculum Associates in Billerica, Massachusetts.