Unless the game industry changes its labor practices, I have no intention of **ever** entering the game industry, and I believe that many other people will reach the same conclusion, leading to a labor crisis.
May 20, 2018 · 479 words · 2 minute read
So I graduated yesterday which is a whole thing and I’m feeling lots of things, but during the seemingly interminable commencement exercises was a particularly interesting moment for me. Our valedictorian spoke for a solid five minutes, and I can not tell you what they said. They opened with thanking the elder wizards in regalia...
March 13, 2018 · 1333 words · 7 minute read
My family on my dad's side are a bunch of nautical nerds. When Rare announced "Sea of Thieves" a while ago, my interest piqued immediately, and with the opportunity to jump into the "final beta" over the weekend I got some of what I always wanted, but also a bunch that I didn't.
May 01, 2016 · 1336 words · 7 minute read
Full-Motion Video (alternatively referenced as "Live Action") has been a part of video games for a long time, with a bizarre history.
April 23, 2015 · 1593 words · 8 minute read
There is no one formal definition of what a game is, but there are many societal expectations of what they are, and are not.